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Crystal Geyser 3D Environments

Coed Studios approached us looking for some 3D backgrounds to support cel animation for a commercial that was slated to be live production before Covid-19 hit.

They wanted to maintain as much of the current plan as possible while moving it into animation. They had large tracking shots of beautiful landscapes planned so we wanted to translate that feeling the best we could.

COED / CRYSTAL GEYSER, 2020

With the timeline short Coed requested that we use the AOV passes in Redshift to give them as much control as possible in the final build. So we set to work creating a custom shader set to fit their specific needs but still trying to maintain as much of the illustrated cel feeling as possible from the excellent concept art provided to us.

We poured over the Redshift manual and Googled until we hit the end of the internet and finally built ourselves a manual cel shader in Redshift to handle the diffuse pass. We then separated the lights into individual takes and rebuilt all of the passes in After Effects.

Snow_2.png
unknown_edited.jpg
Ground.png
Snow.png
Bottle.png
Road.png
Car.png
CarGoRound.gif

Concept art created by Luca Vitale.

car_v01.jpg
sc01_sh20 (0-00-00-00).png

Concept art created by Julia Liu.

lighter_office.jpg
sc04_v03_sm.jpg

Concept art created by Luca Vitale.

sc05_sh010_jg0623a (0-00-03-17).png

Check out the main piece Coed put together, with a team of awesome cel animators and After Effects pros.
 

COED / CRYSTAL GEYSER, 2020

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